Face Display Parameters Panel Quick Help |
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Quick Help Home | ||
Material ID | |||
Material ID: Assigns the specified material ID to the selected face |
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Face Mapping | |||
Face material mapping is applied in the UV space of the face. U
Offset: Material offset in U direction |
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Parameterization of Surface | |||
Determines how the surface will be parameterized which determines how the tiling will work for applied textures. Arc
Length: Measures the length of the sides of the surface and adjusts the parameterization to match the length. This is a good setting to get a more or less even tiling across the entire model. |