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Detailer Quick
Help
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Detailed
Power NURBS Help
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Detailer
Examples |
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Detailer
Shape Selection |
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The detailer allows you to
apply details to surfaces or solids using shapes. There are many
different ways to apply details.
Pick Detailer Shapes: Enter the mode for picking detail feature
shapes to apply.
Click here if you would like to see
some examples of the various Power Detailer Parameter options.
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Input Surface
Options |
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These options control how the
input surfaces are combined prior to detailing. For example you can
select a set of individual surfaces and use the detailer to sew them
together and cut a set of holes into them.
Do Nothing: Don't
perform any sewing or gluing of edges.
Sew Edges to Edges: This
option will sew together edges which are close together (within tolerance)
Glue Edges to Faces: Glues or associates the edges of
the detail feature to the joining faces of the object you apply the feature to.
Intersect Faces: Perform surface/surface intersection
and merge the original surfaces into a single NURBS object. |
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Interior
Controls |
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Keep Base Geometry: Retain
the object that the detail feature is applied to.
Extrude Distance: The
distance that the surfaces on the interior of the trim will translated. For
example, if you are applying a boss feature to the face of a surface, this
distance will be the length of the boss. |
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Exterior
Controls |
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Keep Base Geometry: Retain
the object that the detail feature is applied to.
Extrude Distance: The
distance that the surfaces outside of the trim will be translated. |
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Details
Applied to Base |
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The following options are only
applicable when only one of the Above "Keep Base Geometry" options are
specified. If both are specified these options are ignored.
Keep Shape to Base: Keep
the "side" surfaces defined from the original shape to the intersection of
the base along the projection direction.
Keep Inside of Base: If cutting a solid this option will keep the
portion of the side faces inside of the original base solid.
Reverse Direction: Turn this option on in order to
reverse the direction that the detail feature is applied to the surface.
If the shape is inside of a solid and the hole is cut on the wrong side of
the solid, this flag can be used to reverse the direction.
Shape Translation: Distance to offset the detail feature.
This has an effect similar to changing the length of an extrusion.
Draft Angle: Angle (in degrees) applied to projection of detail feature
onto surface.
Cap Ends: Turning this option on will cap the end
face of the detail feature.
Click here if you would like to see
some examples of the various Power Detailer Parameter options.
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Feature
Duplication |
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These options allow you to
create an array or duplicates of the applied feature. It is a
convenient way of applying the same feature in a repetitive patterned
fashion (while saving time). For example, you could create a 10 x 8
array of filleted holes with this single command.
Count X: The
number of copies of the feature or detail to create in the X direction
Count Y: The number of copies of the feature or detail to create in
the Y direction
Spacing X: Distance between the copied features in the X
direction
Spacing Y: Distance between the copied features in the Y
direction
Click here if you would like to
see some examples of the various Power Detailer Parameter options.
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