| Operator Parameters Panel Quick Help |
|  | Quick Help Home nPower Software Home |
| About |
| About: Gives information about Power Solids / Power Translators |
| Short Cuts |
| The "C", "M", "F", and "N" buttons are shortcut options for settings that apply to all of the Power Solids / Power Translators / Power NURBS objects in the model. C: Set display quality to Coarse. M: Set display quality to Medium.. F: Set display quality to Fine. N: Launch Power Navigator dialog. |
| Display |
| Nearly all NURBS Brep Object commands are compound objects (more than one input sub-object) like the Loft or Boolean that comes with 3ds max. The commands in this dialog allow you to modify the display, ordering and selection of the sub-objects and also gives you the ability to remove and make copies or instances of sub-objects. Result: The default display option. It will display the result of the Boolean or other Power Solids operation. Operands or sub-objects are normally hidden. All Sub-Obj: Displays the operands or sub-objects. This option is useful for selecting and modifying sub-objects / operands. Selected Sub-Objects: This option will display only the operands or sub-objects that are selected in the Sub-Object List Window (the bottom part of this panel which lists all of the sub-objects in the NURBS Brep Object). You can select these objects by clicking on them in the list box or by using the standard Sub-Object selection tools. |
| Sub-Object List Window |
| The Sub-Object List Window displays a list of all of the sub-objects in the selected NURBS Brep object. The sub-objects displayed depend on the Power Solids command that you are running. For the _Boolean command, it lists the operands that define the selected Boolean. For BrepExtrude (for instance), it will list the extrusion and the profile curve that defines the extrusion. Each time a Power Solids operation is performed, the Sub-Object List Window is updated to include the new sub-objects. The Sub-Object List Window is provided for convenient selection and editing of NURBS Brep objects and sub-objects. The "Show Selected Operands" option (see above) will display only the operands which are selected in this Sub-Object List Window. |
| Sub-Object Editing |
| Extract Sel: Extract the selected sub-object / operand. How the sub-object is extracted depends on the Extract Option (Remove, Copy, or Instance). Extract All: Extracts all the sub-objects / operands. How the sub-objects are extracted depends on the Extract Option (Remove, Copy, or Instance). Remove: Removes the selected sub-object from the NURBS Brep Object. It essentially performs an undo on the operand. The extracted object becomes a top level object again. Copy: Extracts a copy of the Operand. The original operand remains part of the Boolean. Inst: Extracts an instance of the Operand (future modifications of this extracted operand will also modify the original operand) Re-Order: Changes the ordering of the selected (in the Sub-Object Display List) operand. The operand will be moved to the position listed in the text field next to the "Re-Order Ops" button. Set the order position, and then click on the Re-Order button. This is useful in editing Boolean operations which are order dependent. |
| Mesh Settings |
| 2-Sided Mesh: 3ds Max doesn't display surfaces whose normal vectors point away from the screen. The 2-sided mesh option will allow surfaces to display even when facing in the wrong direction. Fast Edit: If you are editing sub-objects using the Move/Rotate/Scale tools the fast edit will allow modification of just the lowest level object until the Move/Rotate/Scale is completed. For example: you can edit the underlying curve of a surface and move it very dynamically without updating the surface until you are done. Typically this is used in conjunction with sub-object point editing to speed up response time. Cache NURBS: Please refrain from this using this button unless you have been briefed on how to cache and retrieve the NURBS part of an object out to disk files. |
| License |
| License: Use this button to enter your license information for customer licensing. |