| Detailer Quick Help |
|  | Detailed Power NURBS Help nPower Software Home Quick Help Home Detailer Examples |
| Detailer Shape Selection |
| The detailer allows you to apply details to surfaces or solids using shapes. There are many different ways to apply details. Pick Detailer Shapes: Enter the mode for picking detail feature shapes to apply. Click here if you would like to see some examples of the various Power Detailer Parameter options. |
| Input Surface Options |
| These options control how the input surfaces are combined prior to detailing. For example you can select a set of individual surfaces and use the detailer to sew them together and cut a set of holes into them. Do Nothing: Don't perform any sewing or gluing of edges. Sew Edges to Edges: This option will sew together edges which are close together (within tolerance) Glue Edges to Faces: Glues or associates the edges of the detail feature to the joining faces of the object you apply the feature to. Intersect Faces: Perform surface/surface intersection and merge the original surfaces into a single NURBS object. |
| Interior Controls |
| Keep Base Geometry: Retain the object that the detail feature is applied to. Extrude Distance: The distance that the surfaces on the interior of the trim will translated. For example, if you are applying a boss feature to the face of a surface, this distance will be the length of the boss. |
| Exterior Controls |
| Keep Base Geometry: Retain the object that the detail feature is applied to. Extrude Distance: The distance that the surfaces outside of the trim will be translated. |
| Details Applied to Base |
| The following options are only applicable when only one of the Above "Keep Base Geometry" options are specified. If both are specified these options are ignored. Keep Shape to Base: Keep the "side" surfaces defined from the original shape to the intersection of the base along the projection direction. Keep Inside of Base: If cutting a solid this option will keep the portion of the side faces inside of the original base solid. Reverse Direction: Turn this option on in order to reverse the direction that the detail feature is applied to the surface. If the shape is inside of a solid and the hole is cut on the wrong side of the solid, this flag can be used to reverse the direction. Shape Translation: Distance to offset the detail feature. This has an effect similar to changing the length of an extrusion. Draft Angle: Angle (in degrees) applied to projection of detail feature onto surface. Cap Ends: Turning this option on will cap the end face of the detail feature. Click here if you would like to see some examples of the various Power Detailer Parameter options. |
| Feature Duplication |
| These options allow you to create an array or duplicates of the applied feature. It is a convenient way of applying the same feature in a repetitive patterned fashion (while saving time). For example, you could create a 10 x 8 array of filleted holes with this single command. Count X: The number of copies of the feature or detail to create in the X direction Count Y: The number of copies of the feature or detail to create in the Y direction Spacing X: Distance between the copied features in the X direction Spacing Y: Distance between the copied features in the Y direction Click here if you would like to see some examples of the various Power Detailer Parameter options. |