POPLib is a subset of SOLIDS++ that is designed to give the user the ability to create polygonal meshs for trimmed surfaces, shells and solids. POPLib in combination with one of the translators provides a sufficient core geometry engine for applications which need to view, query and analyze existing geometry. |
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OpenGL interface
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Support for Data Translation Libary
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Tri-Strips and Fan Support
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STL, SLP, OBJ File Formats
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Angular Tessellation Tolerance
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Chord Height Tessellation
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Maximum Polygon Edge Tolerance
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Customizable Output
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