MESHLib - Polygonal Modeling Kernel


MESHLib is a component of SOLIDS++ that contains the polygonal modeling kernel. MESHLib has a full set of tools for creating, editing and saving polygonal meshes. MESHLib is available as a separate product from IntegrityWare, Inc. MESHLib highlights include the following:

  • A topological representation that allows creation of polygons with unlimited number of sides and inner loops (holes).
  • Polygonal Booleans which are very Robust and also Fast
  • Three Flavors of Decimation: Quadric Decimation, Chord Height Decimation and Edge Length Decimation.
  • Mesh Clean Up Tools: Sewing, Filling Holes, etc.
  • Fast Ray-Firing and Distance Measurement
  • Low Level Topological Editing Tools

MESHLib is a great choice when building polygonal applications. The performance of the Booleans make them suitable for many different applications including: AEC Applications, NC Verification, Graphics Engines, Mining Software and Game Development.

You can try out our Polygonal Booleans using our 3ds max plug-in called Power Booleans. You can download Power Booleans at

Yes, Our Booleans are Bullet Proof!
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SOLIDS++ -- POPLib -- MESHLib -- Translators


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